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Mage Suggestions
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Phazor
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Joined: 11 Mar 2006
Posts: 157
Location: Probably camping someone

PostPosted: Tue Aug 14, 2007 11:43 pm    Post subject: Mage Suggestions Reply with quote

I posted this on the WoW Mage forums and thought i would post it here too and get some feed back

ive had a few ideas for a while, some may be OP to you or be completely worthless but w/e, just some ideas, not necessarily for talents or trainable spells (yes some of these are spinoffs of some of yours)

Strictly Tallent spells:
Boom: Your fireballs now, in adiion to the normal damage they cause, do 500 damage to every enemy within 10 yards of the target(cant crit)

Tallent or Trainable:

Chains of Ice(revised): [5 min CD, 4 second cast] encases all enemies within 20 yards(variable) o the target in a block of ice (much like frost trap) that wont break on direct or DoT damage, durring this time all frost damage done to the target(s) is increased by 50%

Meteor: [10 min CD, 3 second cast] Much like the meteor attack the fire guys in Arcatraz use, does 7.5k damage to all mobs in the area, the damage is divided eaqualy by all the mobs in the area that take damage(2 targets take 3750 damage insted of both taking 7.5k)

Inferno: [5 min CD, 6 second cast] Wraps the target in an inferno, at which time they can not move or be damaged by anything other than the Inferno, the Inferno does an instant 2k damage on cast and does another 2k over 5 seconds, also adds a debuff increasing fire critical strike chance on the target to be increased by 10%

Spell Coppy(revised): [3 Min Cd, Instant Cast] Stops the casters current spell, zat which point you start csting the spell, the cast cant be interrupted by anything what so ever other than death, after the spell has been cast that school is silenced for 6 seconds

Mass Poly: [10m Min CD, 1.5 second cast] Polymorphs all enemies you are in combat with for 30 seconds, suffers the normal PvP reuction

Arcane Pressure: [3 min CD, Instant Cast] Causes the target to panic under pressure, durring this panaced state the target will lose all control of their character and their character will continue to fight you, but wil use random attacks and will randomly switch targets (if they are in combat with other targets)
lasts 20 seconds

Sub Zero: [30 min CD, Instant Cast] Puts all of the targets moves which hv cooldowns on cool down, also puts a 30 second cool down onto all of their moves that dont require a cool down

Flame Ring: [3 min CD, Instant Cast] A ring of fire surrounds the caster, which does 750 damage to anything caught inside every second for 5 seconds

Flame Thrower: [Instant Cast, Channeled] Does 250-500 damage every scond, taking away 2x the damage done from your mana (if it does 500 damage you lose 1k mana), breaks if any direct damage is taken, lasts for a maximum of 30 seconds, generates a medium ammount of threat and can not be afected by any threat reducing tallents or items

Ice Tornado: [Instant Cast, Channeled] A tornado contaning shards of ice is created , which slows everyones movment speed, friend or foe, by 75%, also does 350 damage every 2 seonds, on every damage tick thered a 10% cance of being frozen in plae for 5 seconds, last for 20 seconds

Ice Spikes: [5 min CD, Instant Cast] Ice Shaards shoot up from the ground and pierce the target and anything else within 5 yards of it, causing 2k daamage and wounding the target, slowing movment speed by 50%

havnt figured out the mana costs yet
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metalvic2
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Joined: 07 Jun 2006
Posts: 470
Location: Las Vegas, NV

PostPosted: Wed Aug 15, 2007 7:24 pm    Post subject: Reply with quote

That is simply amazing! What exceptional talent ideas those are! I created an undead mage in the past on a different server and now you make me wanna play him....the music was too creepy for me tho Rolling Eyes
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Phazor
OSG Captain


Joined: 11 Mar 2006
Posts: 157
Location: Probably camping someone

PostPosted: Wed Aug 15, 2007 11:28 pm    Post subject: Reply with quote

thx, ive got a few more ideas that im still working with but theyre not quite finished yet, one of which is a conjure mana biscuts type thing (Mana biscuts are friendly rep items from Argent Dawn which restore both health and mana with one use) for inventory space conservation, but im having trouble deciding what ranks would be an would it be a book, quest, or trainable

but ill get those updated when i have some fair mana costs and such and when i decide ow the spells are learned
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Level 29 Night Elf Hunter-The Forgotten Coast
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